stepsBuild the first training route
The interface exposes many systems immediately. Use one target so the menu does not turn into nine unrelated chores.
- 1
Open Stats
Read Strength first and note the other fields without trying to raise all of them at once.
- 2
Choose a Gym target
Use the first locked or useful Gym as the next measurable requirement.
- 3
Find a Quest NPC
Story Quests are received from NPCs and give a directed task.
- 4
Review the result
Return to Stats and the Gym list before opening another system.
tableCurrent main-menu map
The reviewed August interface shows nine main entries. Each belongs to a different part of progression.
| Menu | Use it for | Beginner priority |
|---|
| Stats | Read character fields | High |
| Rebirth | Inspect reset and permanent gain | Only after requirement is clear |
| Quests | Find directed tasks | High |
| Moves | Review equipped actions | After basic training |
| Store / Packs / Fortune | Inspect purchases and rewards | Read before spending |
| Items / Trade | Manage owned objects and exchanges | Later |
| Codes | Enter a verified string | Only when one is available |
cardsRead Stats by purpose
Strength is the official core training field, while the panel also lists Durability, Agility, Buffness, Height, KOs and Brawls.
Progress fields
Use Strength and the current Gym requirement to set the next training target.
Combat record
KOs and Brawls describe results, not a substitute for the training requirement.
Build identity
Durability, Agility, Buffness and Height are visible fields whose exact formulas remain current-game values.