stepsTurn a Gym into a training target
A single visible requirement creates a measurable route through training, Pets and possible Rebirth decisions.
- 1
Open the Gym list
Find the first useful locked Gym.
- 2
Read the requirement
Keep the exact current field and amount.
- 3
Open Stats
Measure the gap using the live Strength value.
- 4
Train and recheck
Return to the same Gym before choosing another system.
tableUse the Stats panel without mixing goals
The panel labels seven fields. Gym progression should stay tied to the field actually named by the current unlock.
| Field group | Visible labels | Use |
|---|
| Training core | Strength, Durability, Agility | Meet a named progression or combat requirement |
| Body state | Buffness, Height | Track current character state only when a task uses it |
| Combat record | KOs, Brawls | Measure completed combat results |
decisionChoose or skip a detour
Menus such as Store, Packs, Fortune, Moves and Trade can interrupt the Gym target without solving its requirement.
Take the detour
The current item, Move, Quest or Pet explicitly improves the required field.
Skip it
The screen offers a different stat, cosmetic result or unclear effect.